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sdr 0.7 | |||||||||
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Packages that use net.cscott.sdr.recog | |
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net.cscott.sdr.anim | This package contains the 3d animation code, which uses the jME game engine. |
net.cscott.sdr.recog | This package contains the speech recognition engine, based on Sphinx4. |
Classes in net.cscott.sdr.recog used by net.cscott.sdr.anim | |
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LevelMonitor
LevelMonitor tracks the raw data coming from the microphone
and keeps a record of the maximum level of each data packet. |
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Microphone.NameAndLine
A TargetDataLine for audio capture, along with a
human-friendly name for this source. |
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RecogThread.Control
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Classes in net.cscott.sdr.recog used by net.cscott.sdr.recog | |
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LevelMonitor
LevelMonitor tracks the raw data coming from the microphone
and keeps a record of the maximum level of each data packet. |
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LevelMonitor.LevelMeasurement
A volume measurement of an audio frame. |
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Microphone
Microphone allows on-the-fly selection of different Sphinx input
sources. |
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Microphone.NameAndLine
A TargetDataLine for audio capture, along with a
human-friendly name for this source. |
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RecogThread.Control
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sdr 0.7 | |||||||||
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