sdr 0.7

Uses of Class
net.cscott.sdr.recog.Microphone.NameAndLine

Packages that use Microphone.NameAndLine
net.cscott.sdr.anim This package contains the 3d animation code, which uses the jME game engine. 
net.cscott.sdr.recog This package contains the speech recognition engine, based on Sphinx4
 

Uses of Microphone.NameAndLine in net.cscott.sdr.anim
 

Methods in net.cscott.sdr.anim that return types with arguments of type Microphone.NameAndLine
 List<Microphone.NameAndLine> GameSettings.getAvailableMicrophones()
           
 

Uses of Microphone.NameAndLine in net.cscott.sdr.recog
 

Methods in net.cscott.sdr.recog that return types with arguments of type Microphone.NameAndLine
 List<Microphone.NameAndLine> Microphone.availableMixers()
          Look for all mixers providing our desired input format.
 

Methods in net.cscott.sdr.recog with parameters of type Microphone.NameAndLine
 void Microphone.switchMixer(Microphone.NameAndLine nal)
          Switch the mixer in use by the audio thread.
 


sdr 0.7

Copyright © 2006-2009 C. Scott Ananian