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sdr 0.7 | |||||||||
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Packages that use Microphone.NameAndLine | |
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net.cscott.sdr.anim | This package contains the 3d animation code, which uses the jME game engine. |
net.cscott.sdr.recog | This package contains the speech recognition engine, based on Sphinx4. |
Uses of Microphone.NameAndLine in net.cscott.sdr.anim |
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Methods in net.cscott.sdr.anim that return types with arguments of type Microphone.NameAndLine | |
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List<Microphone.NameAndLine> |
GameSettings.getAvailableMicrophones()
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Uses of Microphone.NameAndLine in net.cscott.sdr.recog |
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Methods in net.cscott.sdr.recog that return types with arguments of type Microphone.NameAndLine | |
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List<Microphone.NameAndLine> |
Microphone.availableMixers()
Look for all mixers providing our desired input format. |
Methods in net.cscott.sdr.recog with parameters of type Microphone.NameAndLine | |
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void |
Microphone.switchMixer(Microphone.NameAndLine nal)
Switch the mixer in use by the audio thread. |
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sdr 0.7 | |||||||||
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