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App
) as well as interface
definitions needed to tie the various pieces together.
See:
Description
Interface Summary | |
---|---|
BeatTimer | BeatTimer is a simple interface that allows a caller to obtain
the current time, in units of "beats". |
ScoreAccumulator | This interface will eventually be the means of communication between the choreography engine and the game score mechanism. |
Class Summary | |
---|---|
App | This is the main class of the SDR application. |
ChoreoEngine | ChoreoEngine specifies the interface through which the choreography
engine communicates with the rest of the SDR application. |
CommandInput | CommandInput implements the communication between some mechanism
for inputting commands (voice recognition, keyboard input, file on disk,
etc) and the rest of the SDR system. |
CommandInput.PossibleCommand | A CommandInput.PossibleCommand is an Apply corresponding to
the most likely interpretation of the user's input. |
Version | The Version object contains fields naming the current version
of the SDR application (0.21). |
This package contains the main class (App
) as well as interface
definitions needed to tie the various pieces together.
|
sdr 0.21 | |||||||||
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