net.cscott.sdr
Interface ScoreAccumulator
public interface ScoreAccumulator
This interface will eventually be the means of communication between the
choreography engine and the game score mechanism. Information about
flow, formation variety, and call repetition will be communicated
through calls to an object implementing this interface. That object
is responsible for (a) assigning numerical weights to the different
scoring events/criteria, and (b) communicating these events/criteria
to the player (for example, by updating score meters or displaying
messages).
- Version:
- $Id: ScoreAccumulator.java,v 1.2 2006-11-10 15:24:20 cananian Exp $
- Author:
- C. Scott Ananian
goodCallGiven
void goodCallGiven(Apply theCall,
long startTime,
long endTime)
illegalCallGiven
void illegalCallGiven(String theBadCall,
String message)
Copyright (c) 2006 C. Scott Ananian