sdr 0.21

net.cscott.sdr
Interface ScoreAccumulator


public interface ScoreAccumulator

This interface will eventually be the means of communication between the choreography engine and the game score mechanism. Information about flow, formation variety, and call repetition will be communicated through calls to an object implementing this interface. That object is responsible for (a) assigning numerical weights to the different scoring events/criteria, and (b) communicating these events/criteria to the player (for example, by updating score meters or displaying messages).

Version:
$Id: ScoreAccumulator.java,v 1.2 2006-11-10 15:24:20 cananian Exp $
Author:
C. Scott Ananian

Method Summary
 void goodCallGiven(Apply theCall, long startTime, long endTime)
           
 void illegalCallGiven(String theBadCall, String message)
           
 

Method Detail

goodCallGiven

void goodCallGiven(Apply theCall,
                   long startTime,
                   long endTime)

illegalCallGiven

void illegalCallGiven(String theBadCall,
                      String message)

sdr 0.21

Copyright (c) 2006 C. Scott Ananian