sdr 0.7

Uses of Class
net.cscott.sdr.util.Point

Packages that use Point
net.cscott.sdr.calls This package contains the square dance choreography engine, and the basic types and interfaces required to communicate with it. 
net.cscott.sdr.util This package contains useful utility code. 
 

Uses of Point in net.cscott.sdr.calls
 

Methods in net.cscott.sdr.calls that return Point
 Point DancerPath.arcCenter()
          Return the approximate "center" of this arcing DancerPath, or null if this is a straight-line movement.
 Point DancerPath.tangentFinish()
          Return a unit vector describing the final tangent of the dancer's path, as a vector from (0,0) to the returned Point.
 Point DancerPath.tangentStart()
          Return a unit vector describing the initial tangent of the dancer's path, as a vector from (0,0) to the returned Point.
 

Uses of Point in net.cscott.sdr.util
 

Fields in net.cscott.sdr.util declared as Point
 Point Box.ll
           
 Point Box.ur
           
static Point Point.ZERO
           
 

Methods in net.cscott.sdr.util that return Point
 Point Point.add(Point p)
           
 Point Box.center()
          Returns the center of the box.
 Point Bezier.Bezier2D.cp(int i)
          Return the specified control point.
 Point Bezier.Bezier2D.evaluate(Fraction t)
          Evaluate the given Bezier at the given time parameter, which should be in the range [0, 1].
 Point Point.multiply(Fraction f)
           
 Point Point.subtract(Point p)
           
 

Methods in net.cscott.sdr.util with parameters of type Point
 Point Point.add(Point p)
           
 boolean Box.includes(Point p)
          Returns true iff the given point in inside this box.
 Point Point.subtract(Point p)
           
 

Constructors in net.cscott.sdr.util with parameters of type Point
Bezier.Bezier2D(Point... p)
           
Box(Point ll, Point ur)
          Basic constructor.
 


sdr 0.7

Copyright © 2006-2009 C. Scott Ananian