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sdr 0.7 | |||||||||
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Packages that use StandardDancer | |
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net.cscott.sdr.anim | This package contains the 3d animation code, which uses the jME game engine. |
net.cscott.sdr.calls | This package contains the square dance choreography engine, and the basic types and interfaces required to communicate with it. |
Uses of StandardDancer in net.cscott.sdr.anim |
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Fields in net.cscott.sdr.anim declared as StandardDancer | |
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StandardDancer |
AnimDancer.dancer
The StandardDancer corresponding to this animated dancer. |
Constructors in net.cscott.sdr.anim with parameters of type StandardDancer | |
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AnimDancer(DanceFloor danceFloor,
StandardDancer dancer)
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CheckerDancer(DanceFloor danceFloor,
StandardDancer dancer,
com.jme.system.DisplaySystem display)
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Uses of StandardDancer in net.cscott.sdr.calls |
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Methods in net.cscott.sdr.calls that return StandardDancer | |
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static StandardDancer |
StandardDancer.valueOf(String name)
Returns the enum constant of this type with the specified name. |
static StandardDancer[] |
StandardDancer.values()
Returns an array containing the constants of this enum type, in the order they are declared. |
Methods in net.cscott.sdr.calls with parameters of type StandardDancer | |
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Formation |
Formation.mapStd(StandardDancer... dancers)
Special case of Formation.map(Dancer...) which allows you to specify
half the dancers, and fills in the rest with their opposites to
result in a symmetric formation. |
TaggedFormation |
TaggedFormation.mapStd(StandardDancer... dancers)
Special case of Formation.map(Dancer...) which allows you to specify
half the dancers, and fills in the rest with their opposites to
result in a symmetric formation. |
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