sdr 0.21

Uses of Class
net.cscott.sdr.calls.DanceState

Packages that use DanceState
net.cscott.sdr This package contains the main class (App) as well as interface definitions needed to tie the various pieces together. 
net.cscott.sdr.calls This package contains the square dance choreography engine, and the basic types and interfaces required to communicate with it. 
net.cscott.sdr.calls.transform This package contains code to parse call lists and transform call abstract syntax in various ways. 
net.cscott.sdr.recog This package contains the speech recognition engine, based on Sphinx4. 
 

Uses of DanceState in net.cscott.sdr
 

Methods in net.cscott.sdr with parameters of type DanceState
 CommandInput.PossibleCommand CommandInput.commandFromUnparsed(DanceState ds, String userInput, long startTime, long endTime, CommandInput.PossibleCommand next)
          Create a PossibleCommand from an unparsed user input, along with the 'next worst' PossibleCommand.
 

Constructors in net.cscott.sdr with parameters of type DanceState
ChoreoEngine(DanceState ds)
           
 

Uses of DanceState in net.cscott.sdr.calls
 

Methods in net.cscott.sdr.calls with parameters of type DanceState
abstract  boolean Predicate.evaluate(DanceState ds, Formation f, Condition c)
          Evaluates this predicate with the arguments given in the Condition node, returning a boolean.
 

Uses of DanceState in net.cscott.sdr.calls.transform
 

Methods in net.cscott.sdr.calls.transform with parameters of type DanceState
static Comp Elaborate.elaborate(DanceState ds, Formation f, Comp c, boolean doFully)
           
 

Uses of DanceState in net.cscott.sdr.recog
 

Constructors in net.cscott.sdr.recog with parameters of type DanceState
RecogThread(DanceState ds, CommandInput input, BlockingQueue<LevelMonitor> rendezvous)
           
 


sdr 0.21

Copyright (c) 2006 C. Scott Ananian