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sdr 0.7 | |||||||||
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Packages that use CommandInput.PossibleCommand | |
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net.cscott.sdr | This package contains the main game class (App ) and
a text UI (PMSD ), as well as interface
definitions needed to tie the various pieces together. |
Uses of CommandInput.PossibleCommand in net.cscott.sdr |
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Methods in net.cscott.sdr that return CommandInput.PossibleCommand | |
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CommandInput.PossibleCommand |
CommandInput.getNextCommand()
Called by the main code to get the next command from the input method. |
abstract CommandInput.PossibleCommand |
CommandInput.PossibleCommand.next()
Return the next possible command, or null if there are no more. |
Methods in net.cscott.sdr that return types with arguments of type CommandInput.PossibleCommand | |
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Iterator<CommandInput.PossibleCommand> |
CommandInput.PossibleCommand.iterator()
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Methods in net.cscott.sdr with parameters of type CommandInput.PossibleCommand | |
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void |
CommandInput.addCommand(CommandInput.PossibleCommand c)
Called by input methods (voice recognition, keyboard input, filer readers, etc) when they have another (set of) CommandInput.PossibleCommand (s) to issue. |
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