|
sdr 0.7 | |||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use DancerPath | |
---|---|
net.cscott.sdr | This package contains the main game class (App ) and
a text UI (PMSD ), as well as interface
definitions needed to tie the various pieces together. |
net.cscott.sdr.calls | This package contains the square dance choreography engine, and the basic types and interfaces required to communicate with it. |
Uses of DancerPath in net.cscott.sdr |
---|
Methods in net.cscott.sdr that return types with arguments of type DancerPath | |
---|---|
MultiMap<Dancer,DancerPath> |
ChoreoEngine.execute(String unparsedCall,
ScoreAccumulator score)
Given a TimedFormation representing the "current" dancer
formation, perform the given call. |
Uses of DancerPath in net.cscott.sdr.calls |
---|
Methods in net.cscott.sdr.calls that return DancerPath | |
---|---|
static DancerPath |
EvalPrim.apply(Dancer d,
Formation f,
Prim p)
"Dance" the given primitive for the given dancer in the given formation to yield a DancerPath for that dancer. |
static DancerPath |
EvalPrim.apply(Prim prim,
Position from,
int formationSize)
"Dance" the given primitive from the given position (in a formation of the given size) to yield a DancerPath . |
DancerPath |
DancerPath.mirror(boolean mirrorShoulderPass)
Return a DancerPath like this one, except with mirrored
position. |
DancerPath |
DancerPath.scaleTime(Fraction amount)
Return an equivalent DancerPath that completes in an adjusted
amount of time. |
DancerPath |
DancerPath.translate(Position from,
Position to)
Return a DancerPath like this one, except with the 'to' and
'from' positions warped to those given. |
Methods in net.cscott.sdr.calls that return types with arguments of type DancerPath | |
---|---|
List<DancerPath> |
DanceState.movements(Dancer d)
Return all the DancerPath s, in order, performed by the given
Dancer . |
Methods in net.cscott.sdr.calls with parameters of type DancerPath | |
---|---|
void |
DanceState.add(Dancer d,
DancerPath dp)
Move the given dancer along the specified dancer path. |
|
sdr 0.7 | |||||||||
PREV NEXT | FRAMES NO FRAMES |