net.cscott.sdr.anim
Class SdrGame
java.lang.Object
com.jme.app.AbstractGame
com.jme.app.FixedFramerateGame
net.cscott.sdr.anim.SdrBaseGame
net.cscott.sdr.anim.SdrGame
public class SdrGame
- extends SdrBaseGame
Method Summary |
void |
onCamera()
This method is called whenever the camera is moved. |
protected void |
sdrInitGame()
builds the trimesh. |
protected void |
sdrUpdate()
Defined in subclasses for custom updating. |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
SdrGame
public SdrGame()
onCamera
public void onCamera()
- Description copied from class:
SdrBaseGame
- This method is called whenever the camera is moved.
- Overrides:
onCamera
in class SdrBaseGame
sdrUpdate
protected void sdrUpdate()
- Description copied from class:
SdrBaseGame
- Defined in subclasses for custom updating.
- Overrides:
sdrUpdate
in class SdrBaseGame
sdrInitGame
protected void sdrInitGame()
- builds the trimesh.
- Specified by:
sdrInitGame
in class SdrBaseGame
- See Also:
SdrBaseGame.initGame()
Copyright (c) 2006 C. Scott Ananian