net.cscott.sdr.anim
Class HUDState
java.lang.Object
com.jmex.game.state.GameState
com.jmex.game.state.BasicGameState
com.jmex.game.state.CameraGameStateDefaultCamera
net.cscott.sdr.anim.HUDState
public class HUDState
- extends com.jmex.game.state.CameraGameStateDefaultCamera
Fields inherited from class com.jmex.game.state.BasicGameState |
rootNode |
Fields inherited from class com.jmex.game.state.GameState |
active, name, parent |
Methods inherited from class com.jmex.game.state.CameraGameStateDefaultCamera |
getRootNode, initZBuffer, onDeactivate, render, setActive, stateRender, update |
Methods inherited from class com.jmex.game.state.BasicGameState |
cleanup |
Methods inherited from class com.jmex.game.state.GameState |
getName, getParent, isActive, setName, setParent |
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
HUDState
public HUDState(BeatTimer beatTimer)
updateScore
public void updateScore(int score)
updateCall
public void updateCall(String call)
onActivate
protected void onActivate()
- Specified by:
onActivate
in class com.jmex.game.state.CameraGameStateDefaultCamera
stateUpdate
protected void stateUpdate(float tpf)
- Overrides:
stateUpdate
in class com.jmex.game.state.CameraGameStateDefaultCamera
Copyright (c) 2006 C. Scott Ananian